;########################################## ; spuzzy2@hotmail.com ;########################################## alias getinfo { return 3 $+ $readini(Players\ $+ $1 $+ .ini,$1,$2) $+ 10 } alias getinfo2 { return $readini(Players\ $+ $1 $+ .ini,$1,$2) } alias getinfo3 { return $readini(PlayerLogs\ $+ $1 $+ .ini,$1,$2) } alias getinfo4 { return $readini(GangLogs\ $+ $1 $+ .ini,$1,$2) } alias getstat { return $readini(players\ $+ $1 $+ .ini,$1,STAT) } ;!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ; CAGE FIGHTING ; Implemented: 28-03-06 ;!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! alias CAGE_MENU { writeini players\ $+ $nick $+ .ini $nick STAT CAGE msg = $+ $1 $space msg = $+ $1 7CAGED FIGHTING msg = $+ $1 $space msg = $+ $1 10Next caged fight will be in3 $duration($calc(3600-%cage.time)) msg = $+ $1 $space if %cage.time >= 3000 { msg = $+ $1 3Players deemed to fight in the next battle:10 %cage.player1 3and10 %cage.player2 msg = $+ $1 $space msg = $+ $1 [1]:3 %cage.player1 msg = $+ $1 [2]:3 %cage.player2 msg = $+ $1 $space msg = $+ $1 10Type 3BET AMOUNT NUMBER10 to place your bets. 3Eg: Bet 1500000 1 msg = $+ $1 $space } if %cage.time < 3000 { msg = $+ $1 10No players have been selected to fight yet. msg = $+ $1 $space } msg = $+ $1 10[3X10]: Go back } alias CAGE_PLACE_BET { if ( %cage.time <= 3000 ) { msg = $+ $1 10No fighters have been chosen yet! | Halt } ;if ( $calc( 0+ $2 ) > 15000000000000 ) { msg = $+ $1 10You cannot bet that much! Max is3 R1,500000,000000 | halt } if - isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if + isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if * isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if + isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if a isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if b isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if c isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if d isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if e isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if f isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if g isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if h isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if i isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if j isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if k isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if l isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if m isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if n isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if o isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if p isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if q isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if r isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if s isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if t isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if u isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if v isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if w isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if x isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if y isin $2 { msg = $+ $1 dont try to be a smartass... | halt } if z isin $2 { msg = $+ $1 dont try to be a smartass... | halt } %player.cash.h = $getinfo2($1,CASH) if ( %player.cash.h < $calc( 0 +$2 ) ) { msg = $+ $nick 10You do not have that much cash on you! | halt } %player.bets = $getinfo2($1,CAGE) if %player.bets != $null { msg = $+ $1 10you have placed a bet already! | halt } if $3 == 1 { %p.b = %cage.player1 } if $3 == 2 { %p.b = %cage.player2 } if $3 !isnum { msg = $+ $1 10error: you did not specify a correct fighter! | halt } if $3 > 2 { msg = $+ $1 10error: you did not specify a correct fighter! | halt } if $2 <= 0 { msg = $+ $1 10error: you must bet something more then $ $+ 0! | halt } writeini players\ $+ $1 $+ .ini $1 CAGE %p.b writeini players\ $+ $1 $+ .ini $1 CAGEBET $calc( 0 + $2 ) inc %total.bets 1 writeini Players\ $+ $1 $+ .ini $1 CASH $calc(%player.cash.h - $calc( 0 + $2 ) ) msg = $+ $1 10You have bet3 $cash($2) 10on3 %p.b $+ ! 10Good luck! aamsg 7[Bet]3 $1 10Has placed a bet on3 %p.b 10Amount: 3$ $+ $xcomma($2) } alias CAGE_TIME { inc %cage.time 1 if %cage.time == 3000 { if $chat(0) < 2 { aamsg 7[CAGED FIGHTING]10 there are not enough players online. Caged Fighting has been postponed. | %cage.time = 1 | halt } :checkplayer %cage.player1 = $chat($rand(1,$chat(0))) %cage.player2 = $chat($rand(1,$chat(0))) if %cage.player2 == %cage.player1 { inc %tries 1 | goto checkplayer } aamsg 7[CAGED FIGHTING]10 Contestants Chosen:3 %cage.player1 10vs3 %cage.player2 10[You have 10 minutes to place your bets!] } if %cage.time == 3600 { %cage.time = 1 aamsg 7[CAGED FIGHTING]10 Bets have been stopped. The fight will now start! .timerCAGE2 0 1 CAGE_TIME2 %cage.time2 = 1 } } alias CAGE_TIME2 { inc %cage.time2 1 if %cage.time2 == 10 { %cage.player1.sc = 0 %cage.player2.sc = 0 %cage.r = $rand(1,4) if %cage.r == 1 { inc %cage.player1.sc 1 | aamsg 3 $+ %cage.player1 10pokes3 %cage.player2 10in the eye! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 2 { inc %cage.player2.sc 1 | aamsg 3 $+ %cage.player2 10pokes3 %cage.player1 10in the eye! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 3 { inc %cage.player1.sc 1 | aamsg 3 $+ %cage.player1 10stabs3 %cage.player2 10in the face! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 4 { inc %cage.player2.sc 1 | aamsg 3 $+ %cage.player2 10stabs3 %cage.player1 10in the face! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } } if %cage.time2 == 20 { %cage.r = $rand(1,4) if %cage.r == 1 { inc %cage.player1.sc 1 | aamsg 3 $+ %cage.player1 10bicycle kicks3 %cage.player2 10in the jaw! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 2 { inc %cage.player2.sc 1 | aamsg 3 $+ %cage.player2 10bicycle kicks3 %cage.player1 10in the jaw! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 3 { inc %cage.player1.sc 1 | aamsg 3 $+ %cage.player1 10bicycle kicks3 %cage.player2 10in the jaw! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 4 { inc %cage.player2.sc 1 | aamsg 3 $+ %cage.player2 10bicycle kicks3 %cage.player1 10in the jaw! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } } if %cage.time2 == 30 { %cage.r = $rand(1,4) if %cage.r == 1 { inc %cage.player1.sc 1 | aamsg 3 $+ %cage.player1 10pounds3 %cage.player2 10with a baseball bat! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 2 { inc %cage.player2.sc 1 | aamsg 3 $+ %cage.player2 10pounds3 %cage.player1 10with a baseball bat! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 3 { inc %cage.player1.sc 1 | aamsg 3 $+ %cage.player1 10kicks3 %cage.player2 10in the nads! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 4 { inc %cage.player2.sc 1 | aamsg 3 $+ %cage.player2 10kicks3 %cage.player1 10in the nads! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } } if %cage.time2 == 40 { %cage.r = $rand(1,2) if %cage.r == 1 { inc %cage.player1.sc 1 | aamsg 3 $+ %cage.player1 10bites3 %cage.player2 10on the ear! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 2 { inc %cage.player2.sc 1 | aamsg 3 $+ %cage.player2 10bites3 %cage.player1 10on the ear! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } } if %cage.time2 == 50 { %cage.r = $rand(1,2) if %cage.r == 1 { inc %cage.player1.sc 1 | aamsg 3 $+ %cage.player1 10rips3 %cage.player2 $+ 's 10arm off! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 2 { inc %cage.player2.sc 1 | aamsg 3 $+ %cage.player2 10rips3 %cage.player1 $+ 's 10arm off! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.player1.sc >= 5 { aamsg 3 $+ %cage.player2 10has been knocked out!7 %cage.player1 wins! | %cage.winner = %cage.player1 | goto win } if %cage.player2.sc >= 5 { aamsg 3 $+ %cage.player1 10has been knocked out!7 %cage.player2 wins! | %cage.winner = %cage.player2 | goto win } } if %cage.time2 == 60 { %cage.r = $rand(1,2) if %cage.r == 1 { inc %cage.player1.sc 1 | aamsg 3 $+ %cage.player1 10twists3 %cage.player2 $+ 's 10nipples 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 2 { inc %cage.player2.sc 1 | aamsg 3 $+ %cage.player2 10twists3 %cage.player1 $+ 's 10nipples 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.player1.sc >= 5 { aamsg 3 $+ %cage.player2 10has been knocked out!7 %cage.player1 wins! | %cage.winner = %cage.player1 | goto win } if %cage.player2.sc >= 5 { aamsg 3 $+ %cage.player1 10has been knocked out!7 %cage.player2 wins! | %cage.winner = %cage.player2 | goto win } } if %cage.time2 == 70 { %cage.r = $rand(1,2) if %cage.r == 1 { inc %cage.player1.sc 1 | aamsg 3 $+ %cage.player1 10headbutts3 %cage.player2 10dizzy! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 2 { inc %cage.player2.sc 1 | aamsg 3 $+ %cage.player2 10headbutts3 %cage.player1 10dizzy! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.player1.sc >= 5 { aamsg 3 $+ %cage.player2 10has been knocked out!7 %cage.player1 wins! | %cage.winner = %cage.player1 | goto win } if %cage.player2.sc >= 5 { aamsg 3 $+ %cage.player1 10has been knocked out!7 %cage.player2 wins! | %cage.winner = %cage.player2 | goto win } } if %cage.time2 == 80 { %cage.r = $rand(1,2) if %cage.r == 1 { inc %cage.player1.sc 1 | aamsg 3 $+ %cage.player1 10uppercuts3 %cage.player2 10right in the belly! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 2 { inc %cage.player2.sc 1 | aamsg 3 $+ %cage.player2 10uppercuts3 %cage.player1 10right in the belly! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.player1.sc >= 5 { aamsg 3 $+ %cage.player2 10has been knocked out!7 %cage.player1 wins! | %cage.winner = %cage.player1 | goto win } if %cage.player2.sc >= 5 { aamsg 3 $+ %cage.player1 10has been knocked out!7 %cage.player2 wins! | %cage.winner = %cage.player2 | goto win } } if %cage.time2 == 90 { %cage.r = $rand(1,2) if %cage.r == 1 { inc %cage.player1.sc 1 | aamsg 3 $+ %cage.player1 10gets3 %cage.player2 10in a headlock! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.r == 2 { inc %cage.player2.sc 1 | aamsg 3 $+ %cage.player2 10gets3 %cage.player1 10in a headlock! 3[ $+ %cage.player1 %cage.player1.sc %cage.player2 %cage.player2.sc $+ ] } if %cage.player1.sc >= 5 { aamsg 3 $+ %cage.player2 10has been knocked out!7 %cage.player1 wins! | %cage.winner = %cage.player1 | set %cage.loser433 %cage.player2 | goto win } if %cage.player2.sc >= 5 { aamsg 3 $+ %cage.player1 10has been knocked out!7 %cage.player2 wins! | %cage.winner = %cage.player2 | set %cage.loser433 %cage.player1 | goto win } } if %cage.time2 < 90 { goto end2 } :win %old.cage.player1 = %cage.player1 %old.cage.player2 = %cage.player2 if %cage.player1 == %cage.winner { %old.cage.winner = %cage.winner | %old.cage.looser = %cage.player2 } if $cage.player2 == %cage.winner { %old.cage.winner = %cage.winner | %old.cage.looser = %cage.player1 } %cage.time2 = 0 timerCAGE2 off if %total.bets < 1 { aamsg 10No-one placed a bet! Therefore there are no winners or losers! %prizes.r = $rand(1,5) if %prizes.r == 1 { %cur.exp = $getinfo2(%cage.winner,EXP) inc %cur.exp 15000 writeini players\ $+ %cage.winner $+ .ini %cage.winner EXP %cur.exp aamsg 7 $+ %cage.winner 10Has gained3 1500010 XP for winning the fight! } if %prizes.r == 2 { %cur.factorz = $getinfo2(%cage.winner,FACTNUM) inc %cur.factorz 1 writeini players\ $+ %cage.winner $+ .ini %cage.winner FACTNUM %cur.factorz aamsg 7 $+ %cage.winner 10Has won3 1 Factory10 for winning the fight! ADD_LOG %cage.winner You won 1 factory for winning the cage fight! } if %prizes.r == 3 { %cur.factorz = $getinfo2(%cage.winner,FACTNUM) inc %cur.factorz 2 writeini players\ $+ %cage.winner $+ .ini %cage.winner FACTNUM %cur.factorz aamsg 7 $+ %cage.winner 10Has won3 2 Factories10 for winning the fight! ADD_LOG %cage.winner You won 2 factories for winning the cage fight! } if %prizes.r == 4 { %cur.exp = $getinfo2(%cage.winner,EXP) inc %cur.exp 15000 writeini players\ $+ %cage.winner $+ .ini %cage.winner EXP %cur.exp writeini players\ $+ %cage.winner $+ .ini %cage.winner BANK $calc($getinfo2(%cage.winner,BANK) + 50000) aamsg 7 $+ %cage.winner 10Has gained3 1500010 XP and received 3$50,00010 for winning the fight! ADD_LOG %cage.winner You won 50,000 for winning the cage fight! } if %prizes.r == 5 { %cur.hackerz = $getinfo2(%cage.winner,HACKNUM) inc %cur.hackerz 1 writeini players\ $+ %cage.winner $+ .ini %cage.winner HACKNUM %cur.hackerz aamsg 10A nearby hacker has watched the fight and has decided to join7 %cage.winner $+ 's10 team.7 %cage.winner 10has gained3 1 hacker10 for winning the fight! ADD_LOG %cage.winner A hacker has joined your team! } if %cur.exp >= $getinfo2(%cage.winner,NEXTEXP) { ADD_LOG %cage.winner You gained a level! %energy.amount3 = $calc($getinfo2(%cage.winner,ENERGY) + 3 ) if %energy.amount3 > $getinfo2(%cage.winner,MAXENERGY) { %energy.amount3 = $getinfo2(%cage.winner,MAXENERGY) } writeini players\ $+ %cage.winner $+ .ini %cage.winner ENERGY %energy.amount3 %ne = $getinfo2(%cage.winner,NEXTEXP) %ne2 = $calc($getinfo2(%cage.winner,LEVEL) + 1) if $getinfo2(%cage.winner,LEVEL) < 50 { %ne2 = $calc( %ne2 * 1100 ) } if $getinfo2(%cage.winner,LEVEL) >= 50 { %ne2 = $calc( %ne2 * 2800 ) } if $chat(%cage.winner).status == active { msg = $+ %cage.winner - msg = $+ %cage.winner - msg = $+ %cage.winner 10You have levelled up! msg = $+ %cage.winner - msg = $+ %cage.winner - } %ne2 = $calc( %ne2 / 2 ) %ne2 = $round($calc( %ne2 + %ne ),0) aamsg 7 $+ %cage.winner 10has levelled up! Now level3 $calc($getinfo2(%cage.winner,LEVEL) + 1) writeini players\ $+ %cage.winner $+ .ini %cage.winner LEVEL $calc($getinfo2(%cage.winner,LEVEL) + 1) writeini players\ $+ %cage.winner $+ .ini %cage.winner NEXTEXP %ne2 writeini players\ $+ %cage.winner $+ .ini %cage.winner HP $calc($getinfo2(%cage.winner,HP) + 100) writeini players\ $+ %cage.winner $+ .ini %cage.winner PRACS $calc($getinfo2(%cage.winner,PRACS) + 4) } halt } %prizes.r = $rand(1,10) if %prizes.r == 1 { %cur.exp = $getinfo2(%cage.winner,EXP) inc %cur.exp 15000 writeini players\ $+ %cage.winner $+ .ini %cage.winner EXP %cur.exp aamsg 7 $+ %cage.winner 10Has gained3 1500010 XP for winning the fight! } if %prizes.r == 2 { %cur.exp = $getinfo2(%cage.winner,EXP) inc %cur.exp 15000 writeini players\ $+ %cage.winner $+ .ini %cage.winner EXP %cur.exp aamsg 7 $+ %cage.winner 10Has gained3 1500010 XP for winning the fight! } if %prizes.r == 3 { %cur.factorz = $getinfo2(%cage.winner,FACTNUM) inc %cur.factorz 1 writeini players\ $+ %cage.winner $+ .ini %cage.winner FACTNUM %cur.factorz aamsg 7 $+ %cage.winner 10Has won3 1 Factory10 for winning the fight! ADD_LOG %cage.winner You won 1 factory for winning the cage fight! } if %prizes.r == 4 { %cur.exp = $getinfo2(%cage.winner,EXP) inc %cur.exp 15000 writeini players\ $+ %cage.winner $+ .ini %cage.winner EXP %cur.exp aamsg 7 $+ %cage.winner 10Has gained3 1500010 XP for winning the fight! } if %prizes.r == 5 { %cur.factorz = $getinfo2(%cage.winner,FACTNUM) inc %cur.factorz 2 writeini players\ $+ %cage.winner $+ .ini %cage.winner FACTNUM %cur.factorz aamsg 7 $+ %cage.winner 10Has won3 2 Factories10 for winning the fight! ADD_LOG %cage.winner You won 2 factories for winning the cage fight! } if %prizes.r == 6 { %cur.exp = $getinfo2(%cage.winner,EXP) inc %cur.exp 15000 writeini players\ $+ %cage.winner $+ .ini %cage.winner EXP %cur.exp aamsg 7 $+ %cage.winner 10Has gained3 1500010 XP for winning the fight! } if %prizes.r == 7 { %cur.exp = $getinfo2(%cage.winner,EXP) inc %cur.exp 15000 writeini players\ $+ %cage.winner $+ .ini %cage.winner EXP %cur.exp writeini players\ $+ %cage.winner $+ .ini %cage.winner BANK $calc($getinfo2(%cage.winner,BANK) + 50000) aamsg 7 $+ %cage.winner 10Has gained3 1500010 XP and received 3$50,00010 for winning the fight! ADD_LOG %cage.winner You won 50,000 for winning the cage fight! } if %prizes.r == 8 { %cur.exp = $getinfo2(%cage.winner,EXP) inc %cur.exp 15000 writeini players\ $+ %cage.winner $+ .ini %cage.winner EXP %cur.exp aamsg 7 $+ %cage.winner 10Has gained3 1500010 XP for winning the fight! } if %prizes.r == 9 { %cur.hackerz = $getinfo2(%cage.winner,HACKNUM) inc %cur.hackerz 1 writeini players\ $+ %cage.winner $+ .ini %cage.winner HACKNUM %cur.hackerz aamsg 10A nearby hacker has watched the fight and has decided to join7 %cage.winner $+ 's10 team.7 %cage.winner 10has gained3 1 hacker10 for winning the fight! ADD_LOG %cage.winner A hacker has joined your team! } if %prizes.r == 10 { %cur.exp = $getinfo2(%cage.winner,EXP) inc %cur.exp 15000 writeini players\ $+ %cage.winner $+ .ini %cage.winner EXP %cur.exp aamsg 7 $+ %cage.winner 10Has gained3 1500010 XP for winning the fight! } %blehh = $findfile(players\,*.ini,0,inc %nof 1) %x = 1 while %x <= %nof { %file1 = $findfile(players\,*.ini,%x) %ttt = $right(%file1,$calc($len(%file1) - $pos(%file1,\players\) - 8)) %ttt2 = $calc($len(%ttt) - 4) %ttt3 = $left(%ttt,%ttt2) %player.bet = $getinfo2(%ttt3,CAGE) if %player.bet != $null { if %player.bet != %cage.winner { aamsg 7[Loser]:3 %ttt3 10has Lost3 $cash2($getinfo2(%ttt3,CAGEBET)) if $getinfo2(%ttt3,PREF) == YES { if $chat(%ttt3).status == waiting { close -c %ttt3 } if $chat(%ttt3).status == active { msg = $+ %ttt3 7[Cage Fight]:10 You have lost3 $cash2($getinfo2(%ttt3,CAGEBET)) 10for betting on3 %player.bet } } } if %player.bet == %cage.winner { aamsg 7[Winner]:3 %ttt3 10has won3 $cash2($calc($getinfo2(%ttt3,CAGEBET) * 2)) if $getinfo2(%ttt3,PREF) == YES { if $chat(%ttt3) != $null { if $chat(%ttt3).status == waiting { echo lol } if $chat(%ttt3).status == active { msg = $+ %ttt3 7[Cage Fight]:10 You have won3 $cash2($calc($getinfo2(%ttt3,CAGEBET) * 2)) 10for betting on3 %cage.winner } } } %winning = $calc($getinfo2(%ttt3,CAGEBET) * 2)) writeini Players\ $+ %ttt3 $+ .ini %ttt3 CASH $calc($getinfo2(%ttt3,CASH) + %winning) } remini Players\ $+ %ttt3 $+ .ini %ttt3 CAGE remini Players\ $+ %ttt3 $+ .ini %ttt3 CAGEBET } inc %x } %total.bets = 0 %cur.exp = $getinfo2(%cage.winner,EXP) inc %cur.exp 1500 writeini players\ $+ %cage.winner $+ .ini %cage.winner EXP %cur.exp if %cur.exp >= $getinfo2(%cage.winner,NEXTEXP) { ADD_LOG %cage.winner You gained a level! %energy.amount3 = $calc($getinfo2(%cage.winner,ENERGY) + 3 ) if %energy.amount3 > $getinfo2(%cage.winner,MAXENERGY) { %energy.amount3 = $getinfo2(%cage.winner,MAXENERGY) } writeini players\ $+ %cage.winner $+ .ini %cage.winner ENERGY %energy.amount3 %ne = $getinfo2(%cage.winner,NEXTEXP) %ne2 = $calc($getinfo2(%cage.winner,LEVEL) + 1) if $getinfo2(%cage.winner,LEVEL) < 50 { %ne2 = $calc( %ne2 * 1100 ) } if $getinfo2(%cage.winner,LEVEL) >= 50 { %ne2 = $calc( %ne2 * 2800 ) } if $getinfo2(%cage.winner,PREF) == YES { if $chat(%cage.winner).status == active { msg = $+ %cage.winner - msg = $+ %cage.winner - msg = $+ %cage.winner 10You have levelled up! msg = $+ %cage.winner - msg = $+ %cage.winner - } } %ne2 = $calc( %ne2 / 2 ) %ne2 = $round($calc( %ne2 + %ne ),0) aamsg 3 $+ %cage.winner 10has levelled up! Now level3 $calc($getinfo2(%cage.winner,LEVEL) + 1) writeini players\ $+ %cage.winner $+ .ini %cage.winner LEVEL $calc($getinfo2(%cage.winner,LEVEL) + 1) writeini players\ $+ %cage.winner $+ .ini %cage.winner NEXTEXP %ne2 writeini players\ $+ %cage.winner $+ .ini %cage.winner HP $calc($getinfo2(%cage.winner,HP) + 100) writeini players\ $+ %cage.winner $+ .ini %cage.winner PRACS $calc($getinfo2(%cage.winner,PRACS) + 4) } :end2 }