                               RFC 2811 (RFC2811)

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               RFC 2811 - Internet Relay Chat: Channel Management

     ----------------------------------------------------------------------


 Network Working Group                                            C. Kalt
 Request for Comments: 2811                                    April 2000
 Updates: 1459
 Category: Informational

                 Internet Relay Chat: Channel Management

 Status of this Memo

    This memo provides information for the Internet community.  It does
    not specify an Internet standard of any kind.  Distribution of this
    memo is unlimited.

 Copyright Notice

    Copyright (C) The Internet Society (2000).  All Rights Reserved.

 Abstract

    One of the most notable characteristics of the IRC (Internet Relay
    Chat) protocol is to allow for users to be grouped in forums, called
    channels, providing a mean for multiple users to communicate
    together.

    There was originally a unique type of channels, but with the years,
    new types appeared either as a response to a need, or for
    experimental purposes.

    This document specifies how channels, their characteristics and
    properties are managed by IRC servers.

 Table of Contents

    1.  Introduction ...............................................   2
    2.  Channel Characteristics ....................................   3
       2.1  Namespace ..............................................   3
       2.2  Channel Scope ..........................................   3
       2.3  Channel Properties .....................................   4
       2.4  Privileged Channel Members .............................   4
          2.4.1  Channel Operators .................................   5
          2.4.2  Channel Creator ...................................   5
    3.  Channel lifetime ...........................................   5
       3.1  Standard channels ......................................   5
       3.2  Safe Channels ..........................................   6
    4.  Channel Modes ..............................................   7
       4.1  Member Status ..........................................   7
          4.1.1  "Channel Creator" Status ..........................   7

          4.1.2  Channel Operator Status ...........................   8
          4.1.3  Voice Privilege ...................................   8
       4.2  Channel Flags ..........................................   8
          4.2.1  Anonymous Flag ....................................   8
          4.2.2  Invite Only Flag ..................................   8
          4.2.3  Moderated Channel Flag ............................   9
          4.2.4  No Messages To Channel From Clients On The Outside    9
          4.2.5  Quiet Channel .....................................   9
          4.2.6  Private and Secret Channels .......................   9
          4.2.7  Server Reop Flag ..................................  10
          4.2.8  Topic .............................................  10
          4.2.9  User Limit ........................................  10
          4.2.10  Channel Key ......................................  10
       4.3  Channel Access Control .................................  10
          4.3.1  Channel Ban and Exception .........................  11
          4.3.2  Channel Invitation ................................  11
    5.  Current Implementations ....................................  11
       5.1  Tracking Recently Used Channels ........................  11
       5.2  Safe Channels ..........................................  12
          5.2.1  Channel Identifier ................................  12
          5.2.2  Channel Delay .....................................  12
          5.2.3  Abuse Window ......................................  13
          5.2.4  Preserving Sanity In The Name Space ...............  13
          5.2.5  Server Reop Mechanism .............................  13
    6.  Current problems ...........................................  14
       6.1  Labels .................................................  14
          6.1.1  Channel Delay .....................................  14
          6.1.2  Safe Channels .....................................  15
       6.2  Mode Propagation Delays ................................  15
       6.3  Collisions And Channel Modes ...........................  15
       6.4  Resource Exhaustion ....................................  16
    7.  Security Considerations ....................................  16
       7.1  Access Control .........................................  16
       7.2  Channel Privacy ........................................  16
       7.3 Anonymity ...............................................  17
    8.  Current support and availability ...........................  17
    9.  Acknowledgements ...........................................  17
    10. References ................................................   18
    11. Author's Address ..........................................   18
    12. Full Copyright Statement ...................................  19

 1. Introduction

    This document defines in detail on how channels are managed by the
    IRC servers and will be mostly useful to people working on
    implementing an IRC server.

    While the concepts defined here are an important part of IRC, they
    remain non essential for implementing clients.  While the trend seems
    to be towards more and more complex and "intelligent" clients which
    are able to take advantage of knowing the internal workings of
    channels to provide the users with a more friendly interface, simple
    clients can be implemented without reading this document.

    Many of the concepts defined here were designed with the IRC
    architecture [IRC-ARCH] in mind and mostly make sense in this
    context.  However, many others could be applied to other
    architectures in order to provide forums for a conferencing system.

    Finally, it is to be noted that IRC users may find some of the
    following sections of interest, in particular sections 2 (Channel
    Characteristics) and 4 (Channel Modes).

 2. Channel Characteristics

    A channel is a named group of one or more users which will all
    receive messages addressed to that channel.  A channel is
    characterized by its name, properties and current members.

 2.1 Namespace

    Channels names are strings (beginning with a '&', '#', '+' or '!'
    character) of length up to fifty (50) characters.  Channel names are
    case insensitive.

    Apart from the the requirement that the first character being either
    '&', '#', '+' or '!' (hereafter called "channel prefix"). The only
    restriction on a channel name is that it SHALL NOT contain any spaces
    (' '), a control G (^G or ASCII 7), a comma (',' which is used as a
    list item separator by the protocol).  Also, a colon (':') is used as
    a delimiter for the channel mask.  The exact syntax of a channel name
    is defined in "IRC Server Protocol" [IRC-SERVER].

    The use of different prefixes effectively creates four (4) distinct
    namespaces for channel names.  This is important because of the
    protocol limitations regarding namespaces (in general).  See section
    6.1 (Labels) for more details on these limitations.

 2.2 Channel Scope

    A channel entity is known by one or more servers on the IRC network.
    A user can only become member of a channel known by the server to
    which the user is directly connected.  The list of servers which know

    of the existence of a particular channel MUST be a contiguous part of
    the IRC network, in order for the messages addressed to the channel
    to be sent to all the channel members.

    Channels with '&' as prefix are local to the server where they are
    created.

    Other channels are known to one (1) or more servers that are
    connected to the network, depending on the channel mask:

       If there is no channel mask, then the channel is known to all
       the servers.

       If there is a channel mask, then the channel MUST only be known
       to servers which has a local user on the channel, and to its
       neighbours if the mask matches both the local and neighbouring
       server names.  Since other servers have absolutely no knowledge of
       the existence of such a channel, the area formed by the servers
       having a name matching the mask has to be contiguous for the
       channel to be known by all these servers.  Channel masks are best
       used in conjunction with server hostmasking [IRC-SERVER].

 2.3 Channel Properties

    Each channel has its own properties, which are defined by channel
    modes.  Channel modes can be manipulated by the channel members.  The
    modes affect the way servers manage the channels.

    Channels with '+' as prefix do not support channel modes.  This means
    that all the modes are unset, with the exception of the 't' channel
    flag which is set.

 2.4 Privileged Channel Members

    In order for the channel members to keep some control over a channel,
    and some kind of sanity, some channel members are privileged.  Only
    these members are allowed to perform the following actions on the
    channel:

         INVITE  - Invite a client to an invite-only channel (mode +i)
         KICK    - Eject a client from the channel
         MODE    - Change the channel's mode, as well as
                   members' privileges
         PRIVMSG - Sending messages to the channel (mode +n, +m, +v)
         TOPIC   - Change the channel topic in a mode +t channel

 2.4.1 Channel Operators

    The channel operators (also referred to as a "chop" or "chanop") on a
    given channel are considered to 'own' that channel.  Ownership of a
    channel is shared among channel operators.

    Channel operators are identified by the '@' symbol next to their
    nickname whenever it is associated with a channel (i.e., replies to
    the NAMES, WHO and WHOIS commands).

    Since channels starting with the character '+' as prefix do not
    support channel modes, no member can therefore have the status of
    channel operator.

 2.4.2 Channel Creator

    A user who creates a channel with the character '!' as prefix is
    identified as the "channel creator".  Upon creation of the channel,
    this user is also given channel operator status.

    In recognition of this status, the channel creators are endowed with
    the ability to toggle certain modes of the channel which channel
    operators may not manipulate.

    A "channel creator" can be distinguished from a channel operator by
    issuing the proper MODE command.  See the "IRC Client Protocol"
    [IRC-CLIENT] for more information on this topic.

 3. Channel lifetime

    In regard to the lifetime of a channel, there are typically two
    groups of channels: standard channels which prefix is either '&', '#'
    or '+', and "safe channels" which prefix is '!'.

 3.1 Standard channels

    These channels are created implicitly when the first user joins it,
    and cease to exist when the last user leaves it.  While the channel
    exists, any client can reference the channel using the name of the
    channel.

    The user creating a channel automatically becomes channel operator
    with the notable exception of channels which name is prefixed by the
    character '+', see section 4 (Channel modes).  See section 2.4.1
    (Channel Operators) for more details on this title.

    In order to avoid the creation of duplicate channels (typically when
    the IRC network becomes disjoint because of a split between two
    servers), channel names SHOULD NOT be allowed to be reused by a user
    if a channel operator (See Section 2.4.1 (Channel Operators)) has
    recently left the channel because of a network split.  If this
    happens, the channel name is temporarily unavailable.  The duration
    while a channel remains unavailable should be tuned on a per IRC
    network basis.  It is important to note that this prevents local
    users from creating a channel using the same name, but does not
    prevent the channel to be recreated by a remote user. The latter
    typically happens when the IRC network rejoins.  Obviously, this
    mechanism only makes sense for channels which name begins with the
    character '#', but MAY be used for channels which name begins with
    the character '+'.  This mechanism is commonly known as "Channel
    Delay".

 3.2 Safe Channels

    Unlike other channels, "safe channels" are not implicitly created.  A
    user wishing to create such a channel MUST request the creation by
    sending a special JOIN command to the server in which the channel
    identifier (then unknown) is replaced by the character '!'.  The
    creation process for this type of channel is strictly controlled.
    The user only chooses part of the channel name (known as the channel
    "short name"), the server automatically prepends the user provided
    name with a channel identifier consisting of five (5) characters.
    The channel name resulting from the combination of these two elements
    is unique, making the channel safe from abuses based on network
    splits.

    The user who creates such a channel automatically becomes "channel
    creator".  See section 2.4.2 (Channel Creator) for more details on
    this title.

    A server MUST NOT allow the creation of a new channel if another
    channel with the same short name exists; or if another channel with
    the same short name existed recently AND any of its member(s) left
    because of a network split.  Such channel ceases to exist after last
    user leaves AND no other member recently left the channel because of
    a network split.

    Unlike the mechanism described in section 5.2.2 (Channel Delay), in
    this case, channel names do not become unavailable: these channels
    may continue to exist after the last user left.  Only the user
    creating the channel becomes "channel creator", users joining an
    existing empty channel do not automatically become "channel creator"
    nor "channel operator".

    To ensure the uniqueness of the channel names, the channel identifier
    created by the server MUST follow specific rules.  For more details
    on this, see section 5.2.1 (Channel Identifier).

 4. Channel Modes

    The various modes available for channels are as follows:

         O - give "channel creator" status;
         o - give/take channel operator privilege;
         v - give/take the voice privilege;

         a - toggle the anonymous channel flag;
         i - toggle the invite-only channel flag;
         m - toggle the moderated channel;
         n - toggle the no messages to channel from clients on the
             outside;
         q - toggle the quiet channel flag;
         p - toggle the private channel flag;
         s - toggle the secret channel flag;
         r - toggle the server reop channel flag;
         t - toggle the topic settable by channel operator only flag;

         k - set/remove the channel key (password);
         l - set/remove the user limit to channel;

         b - set/remove ban mask to keep users out;
         e - set/remove an exception mask to override a ban mask;
         I - set/remove an invitation mask to automatically override
             the invite-only flag;

    Unless mentioned otherwise below, all these modes can be manipulated
    by "channel operators" by using the MODE command defined in "IRC
    Client Protocol" [IRC-CLIENT].

 4.1 Member Status

    The modes in this category take a channel member nickname as argument
    and affect the privileges given to this user.

 4.1.1 "Channel Creator" Status

    The mode 'O' is only used in conjunction with "safe channels" and
    SHALL NOT be manipulated by users.  Servers use it to give the user
    creating the channel the status of "channel creator".

 4.1.2 Channel Operator Status

    The mode 'o' is used to toggle the operator status of a channel
    member.

 4.1.3 Voice Privilege

    The mode 'v' is used to give and take voice privilege to/from a
    channel member.  Users with this privilege can talk on moderated
    channels.  (See section 4.2.3 (Moderated Channel Flag).

 4.2 Channel Flags

    The modes in this category are used to define properties which
    affects how channels operate.

 4.2.1 Anonymous Flag

    The channel flag 'a' defines an anonymous channel.  This means that
    when a message sent to the channel is sent by the server to users,
    and the origin is a user, then it MUST be masked.  To mask the
    message, the origin is changed to "anonymous!anonymous@anonymous."
    (e.g., a user with the nickname "anonymous", the username "anonymous"
    and from a host called "anonymous.").  Because of this, servers MUST
    forbid users from using the nickname "anonymous".  Servers MUST also
    NOT send QUIT messages for users leaving such channels to the other
    channel members but generate a PART message instead.

    On channels with the character '&' as prefix, this flag MAY be
    toggled by channel operators, but on channels with the character '!'
    as prefix, this flag can be set (but SHALL NOT be unset) by the
    "channel creator" only.  This flag MUST NOT be made available on
    other types of channels.

    Replies to the WHOIS, WHO and NAMES commands MUST NOT reveal the
    presence of other users on channels for which the anonymous flag is
    set.

 4.2.2 Invite Only Flag

    When the channel flag 'i' is set, new members are only accepted if
    their mask matches Invite-list (See section 4.3.2) or they have been
    invited by a channel operator.  This flag also restricts the usage of
    the INVITE command (See "IRC Client Protocol" [IRC-CLIENT]) to
    channel operators.

 4.2.3 Moderated Channel Flag

    The channel flag 'm' is used to control who may speak on a channel.
    When it is set, only channel operators, and members who have been
    given the voice privilege may send messages to the channel.

       This flag only affects users.

 4.2.4 No Messages To Channel From Clients On The Outside

    When the channel flag 'n' is set, only channel members MAY send
    messages to the channel.

       This flag only affects users.

 4.2.5 Quiet Channel

    The channel flag 'q' is for use by servers only.  When set, it
    restricts the type of data sent to users about the channel
    operations: other user joins, parts and nick changes are not sent.
    From a user's point of view, the channel contains only one user.

    This is typically used to create special local channels on which the
    server sends notices related to its operations.  This was used as a
    more efficient and flexible way to replace the user mode 's' defined
    in RFC 1459 [IRC].

 4.2.6 Private and Secret Channels

    The channel flag 'p' is used to mark a channel "private" and the
    channel flag 's' to mark a channel "secret".  Both properties are
    similar and conceal the existence of the channel from other users.

    This means that there is no way of getting this channel's name from
    the server without being a member.  In other words, these channels
    MUST be omitted from replies to queries like the WHOIS command.

    When a channel is "secret", in addition to the restriction above, the
    server will act as if the channel does not exist for queries like the
    TOPIC, LIST, NAMES commands.  Note that there is one exception to
    this rule: servers will correctly reply to the MODE command.
    Finally, secret channels are not accounted for in the reply to the
    LUSERS command (See "Internet Relay Chat: Client Protocol" [IRC-
    CLIENT]) when the <mask> parameter is specified.

    The channel flags 'p' and 's' MUST NOT both be set at the same time.
    If a MODE message originating from a server sets the flag 'p' and the
    flag 's' is already set for the channel, the change is silently
    ignored.  This should only happen during a split healing phase
    (mentioned in the "IRC Server Protocol" document [IRC-SERVER]).

 4.2.7 Server Reop Flag

    The channel flag 'r' is only available on channels which name begins
    with the character '!' and MAY only be toggled by the "channel
    creator".

    This flag is used to prevent a channel from having no channel
    operator for an extended period of time.  When this flag is set, any
    channel that has lost all its channel operators for longer than the
    "reop delay" period triggers a mechanism in servers to reop some or
    all of the channel inhabitants.  This mechanism is described more in
    detail in section 5.2.4 (Channel Reop Mechanism).

 4.2.8 Topic

    The channel flag 't' is used to restrict the usage of the TOPIC
    command to channel operators.

 4.2.9 User Limit

    A user limit may be set on channels by using the channel flag 'l'.
    When the limit is reached, servers MUST forbid their local users to
    join the channel.

    The value of the limit MUST only be made available to the channel
    members in the reply sent by the server to a MODE query.

 4.2.10 Channel Key

    When a channel key is set (by using the mode 'k'), servers MUST
    reject their local users request to join the channel unless this key
    is given.

    The channel key MUST only be made visible to the channel members in
    the reply sent by the server to a MODE query.

 4.3 Channel Access Control

    The last category of modes is used to control access to the channel,
    they take a mask as argument.

    In order to reduce the size of the global database for control access
    modes set for channels, servers MAY put a maximum limit on the number
    of such modes set for a particular channel.  If such restriction is
    imposed, it MUST only affect user requests.  The limit SHOULD be
    homogeneous on a per IRC network basis.

 4.3.1 Channel Ban and Exception

    When a user requests to join a channel, his local server checks if
    the user's address matches any of the ban masks set for the channel.
    If a match is found, the user request is denied unless the address
    also matches an exception mask set for the channel.

    Servers MUST NOT allow a channel member who is banned from the
    channel to speak on the channel, unless this member is a channel
    operator or has voice privilege. (See Section 4.1.3 (Voice
    Privilege)).

    A user who is banned from a channel and who carries an invitation
    sent by a channel operator is allowed to join the channel.

 4.3.2 Channel Invitation

    For channels which have the invite-only flag set (See Section 4.2.2
    (Invite Only Flag)), users whose address matches an invitation mask
    set for the channel are allowed to join the channel without any
    invitation.

 5. Current Implementations

    The only current implementation of these rules as part of the IRC
    protocol is the IRC server, version 2.10.

    The rest of this section deals with issues that are mostly of
    importance to those who wish to implement a server but some parts may
    also be of interest for client writers.

 5.1 Tracking Recently Used Channels

    This mechanism is commonly known as "Channel Delay" and generally
    only applies to channels which names is prefixed with the character
    '#' (See Section 3.1 "Standard channels").

    When a network split occurs, servers SHOULD keep track of which
    channels lost a "channel operator" as the result of the break.  These
    channels are then in a special state which lasts for a certain period
    of time.  In this particular state, the channels cannot cease to

    exist.  If all the channel members leave the channel, the channel
    becomes unavailable: the server local clients cannot join the channel
    as long as it is empty.

    Once a channel is unavailable, it will become available again either
    because a remote user has joined the channel (most likely because the
    network is healing), or because the delay period has expired (in
    which case the channel ceases to exist and may be re-created).

    The duration for which a channel death is delayed SHOULD be set
    considering many factors among which are the size (user wise) of the
    IRC network, and the usual duration of network splits.  It SHOULD be
    uniform on all servers for a given IRC network.

 5.2 Safe Channels

    This document introduces the notion of "safe channels".  These
    channels have a name prefixed with the character '!' and great effort
    is made to avoid collisions in this name space.  Collisions are not
    impossible, however they are very unlikely.

 5.2.1 Channel Identifier

    The channel identifier is a function of the time.  The current time
    (as defined under UNIX by the number of seconds elapsed since
    00:00:00 GMT, January 1, 1970) is converted in a string of five (5)
    characters using the following base:
    "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890" (each character has a decimal
    value starting from 0 for 'A' to 35 for '0').

    The channel identifier therefore has a periodicity of 36^5 seconds
    (about 700 days).

 5.2.2 Channel Delay

    These channels MUST be subject to the "channel delay" mechanism
    described in section 5.1 (Channel Delay).  However, the mechanism is
    slightly adapted to fit better.

    Servers MUST keep track of all such channels which lose members as
    the result of a network split, no matter whether the user is a
    "channel operator" or not.

    However, these channels do NOT ever become unavailable, it is always
    possible to join them even when they are empty.

 5.2.3 Abuse Window

    Because the periodicity is so long, attacks on a particular channel
    (name) may only occur once in a very long while.  However, with luck
    and patience, it is still possible for a user to cause a channel
    collision.  In order to avoid this, servers MUST "look in the future"
    and keep a list of channel names which identifier is about to be used
    (in the coming few days for example). Such list should remain small,
    not be a burden for servers to maintain and be used to avoid channel
    collisions by preventing the re-creation of such channel for a longer
    period of time than channel delay does.

    Eventually a server MAY choose to extend this procedure to forbid
    creation of channels with the same shortname only (then ignoring the
    channel identifier).

 5.2.4 Preserving Sanity In The Name Space

    The combination of the mechanisms described in sections 5.2.2 and
    5.2.3 makes it quite difficult for a user to create a channel
    collision. However, another type of abuse consists of creating many
    channels having the same shortname, but different identifiers.  To
    prevent this from happening, servers MUST forbid the creation of a
    new channel which has the same shortname of a channel currently
    existing.

 5.2.5 Server Reop Mechanism

    When a channel has been opless for longer than the "reop delay"
    period and has the channel flag 'r' set (See Section 4.2.7 (Server
    Reop Flag)), IRC servers are responsible for giving the channel
    operator status randomly to some of the members.

    The exact logic used for this mechanism by the current implementation
    is described below.  Servers MAY use a different logic, but that it
    is strongly RECOMMENDED that all servers use the same logic on a
    particular IRC network to maintain coherence as well as fairness.
    For the same reason, the "reop delay" SHOULD be uniform on all
    servers for a given IRC network.  As for the "channel delay", the
    value of the "reop delay" SHOULD be set considering many factors
    among which are the size (user wise) of the IRC network, and the
    usual duration of network splits.

    a) the reop mechanism is triggered after a random time following the
       expiration of the "reop delay".  This should limit the eventuality
       of the mechanism being triggered at the same time (for the same
       channel) on two separate servers.

    b) If the channel is small (five (5) users or less), and the "channel
       delay" for this channel has expired,
         Then reop all channel members if at least one member is local to
         the server.

    c) If the channel is small (five (5) users or less), and the "channel
       delay" for this channel has expired, and the "reop delay" has
       expired for longer than its value,
         Then reop all channel members.

    d) For other cases, reop at most one member on the channel, based on
       some method build into the server. If you don't reop a member, the
       method should be such that another server will probably op
       someone. The method SHOULD be the same over the whole network. A
       good heuristic could be just random reop.
       (The current implementation actually tries to choose a member
       local to the server who has not been idle for too long, eventually
       postponing action, therefore letting other servers have a chance
       to find a "not too idle" member.  This is over complicated due to
       the fact that servers only know the "idle" time of their local
       users)

 6. Current problems

    There are a number of recognized problems with the way IRC channels
    are managed.  Some of these can be directly attributed to the rules
    defined in this document, while others are the result of the
    underlying "IRC Server Protocol" [IRC-SERVER].  Although derived from
    RFC 1459 [IRC], this document introduces several novelties in an
    attempt to solve some of the known problems.

 6.1 Labels

    This document defines one of the many labels used by the IRC
    protocol.  Although there are several distinct namespaces (based on
    the channel name prefix), duplicates inside each of these are not
    allowed.  Currently, it is possible for users on different servers to
    pick the label which may result in collisions (with the exception of
    channels known to only one server where they can be averted).

 6.1.1 Channel Delay

    The channel delay mechanism described in section 5.1 (Tracking
    Recently Used Channels) and used for channels prefixed with the
    character '#' is a simple attempt at preventing collisions from
    happening.  Experience has shown that, under normal circumstances, it

    is very efficient; however, it obviously has severe limitations
    keeping it from being an adequate solution to the problem discussed
    here.

 6.1.2 Safe Channels

    "Safe channels" described in section 3.2 (Safe Channels) are a better
    way to prevent collisions from happening as it prevents users from
    having total control over the label they choose.  The obvious
    drawback for such labels is that they are not user friendly.
    However, it is fairly trivial for a client program to improve on
    this.

 6.2 Mode Propagation Delays

    Because of network delays induced by the network, and because each
    server on the path is REQUIRED to check the validity of mode changes
    (e.g., user exists and has the right privileges), it is not unusual
    for a MODE message to only affect part of the network, often creating
    a discrepancy between servers on the current state of a channel.

    While this may seem easy to fix (by having only the original server
    check the validity of mode changes), it was decided not to do so for
    various reasons.  One concern is that servers cannot trust each
    other, and that a misbehaving servers can easily be detected.  This
    way of doing so also stops wave effects on channels which are out of
    synch when mode changes are issued from different directions.

 6.3 Collisions And Channel Modes

    The "Internet Relay Chat: Server Protocol" document [IRC-SERVER]
    describes how channel data is exchanged when two servers connect to
    each other.  Channel collisions (either legitimate or not) are
    treated as inclusive events, meaning that the resulting channel has
    for members all the users who are members of the channel on either
    server prior to the connection.

    Similarly, each server sends the channel modes to the other one.
    Therefore, each server also receives these channel modes.  There are
    three types of modes for a given channel: flags, masks, and data.
    The first two types are easy to deal with as they are either set or
    unset.  If such a mode is set on one server, it MUST be set on the
    other server as a result of the connection.

    As topics are not sent as part of this exchange, they are not a
    problem.  However, channel modes 'l' and 'k' are exchanged, and if
    they are set on both servers prior to the connection, there is no
    mechanism to decide which of the two values takes precedence.  It is
    left up to the users to fix the resulting discrepancy.

 6.4 Resource Exhaustion

    The mode based on masks defined in section 4.3 make the IRC servers
    (and network) vulnerable to a simple abuse of the system: a single
    channel operator can set as many different masks as possible on a
    particular channel.  This can easily cause the server to waste
    memory, as well as network bandwidth (since the info is propagated to
    other servers).  For this reason it is RECOMMENDED that a limit be
    put on the number of such masks per channels as mentioned in section
    4.3.

    Moreover, more complex mechanisms MAY be used to avoid having
    redundant masks set for the same channel.

 7. Security Considerations

 7.1 Access Control

    One of the main ways to control access to a channel is to use masks
    which are based on the username and hostname of the user connections.
    This mechanism can only be efficient and safe if the IRC servers have
    an accurate way of authenticating user connections, and if users
    cannot easily get around it.  While it is in theory possible to
    implement such a strict authentication mechanism, most IRC networks
    (especially public networks) do not have anything like this in place
    and provide little guaranty about the accuracy of the username and
    hostname for a particular client connection.

    Another way to control access is to use a channel key, but since this
    key is sent in plaintext, it is vulnerable to traditional man in the
    middle attacks.

 7.2 Channel Privacy

    Because channel collisions are treated as inclusive events (See
    Section 6.3), it is possible for users to join a channel overriding
    its access control settings.  This method has long been used by
    individuals to "take over" channels by "illegitimately" gaining
    channel operator status on the channel.  The same method can be used
    to find out the exact list of members of a channel, as well as to
    eventually receive some of the messages sent to the channel.

 7.3 Anonymity

    The anonymous channel flag (See Section 4.2.1) can be used to render
    all users on such channel "anonymous" by presenting all messages to
    the channel as originating from a pseudo user which nickname is
    "anonymous".  This is done at the client-server level, and no
    anonymity is provided at the server-server level.

    It should be obvious to readers, that the level of anonymity offered
    is quite poor and insecure, and that clients SHOULD display strong
    warnings for users joining such channels.

 8. Current support and availability

      Mailing lists for IRC related discussion:
        General discussion: ircd-users@irc.org
        Protocol development: ircd-dev@irc.org

      Software implementations:
        ftp://ftp.irc.org/irc/server
        ftp://ftp.funet.fi/pub/unix/irc
        ftp://coombs.anu.edu.au/pub/irc

      Newsgroup: alt.irc

 9. Acknowledgements

    Parts of this document were copied from the RFC 1459 [IRC] which
    first formally documented the IRC Protocol.  It has also benefited
    from many rounds of review and comments.  In particular, the
    following people have made significant contributions to this
    document:

    Matthew Green, Michael Neumayer, Volker Paulsen, Kurt Roeckx, Vesa
    Ruokonen, Magnus Tjernstrom, Stefan Zehl.

 10. References

    [KEYWORDS]   Bradner, S., "Key words for use in RFCs to Indicate
                 Requirement Levels", BCP 14, RFC 2119, March 1997.

    [IRC]        Oikarinen, J. and D. Reed, "Internet Relay Chat
                 Protocol", RFC 1459, May 1993.

    [IRC-ARCH]   Kalt, C., "Internet Relay Chat: Architecture", RFC 2810,
                 April 2000.

    [IRC-CLIENT] Kalt, C., "Internet Relay Chat: Client Protocol", RFC
                 2812, April 2000.

    [IRC-SERVER] Kalt, C., "Internet Relay Chat: Server Protocol", RFC
                 2813, April 2000.

 11. Author's Address

    Christophe Kalt
    99 Teaneck Rd, Apt #117
    Ridgefield Park, NJ 07660
    USA

    EMail: kalt@stealth.net

 12.  Full Copyright Statement

    Copyright (C) The Internet Society (2000).  All Rights Reserved.

    This document and translations of it may be copied and furnished to
    others, and derivative works that comment on or otherwise explain it
    or assist in its implementation may be prepared, copied, published
    and distributed, in whole or in part, without restriction of any
    kind, provided that the above copyright notice and this paragraph are
    included on all such copies and derivative works.  However, this
    document itself may not be modified in any way, such as by removing
    the copyright notice or references to the Internet Society or other
    Internet organizations, except as needed for the purpose of
    developing Internet standards in which case the procedures for
    copyrights defined in the Internet Standards process must be
    followed, or as required to translate it into languages other than
    English.

    The limited permissions granted above are perpetual and will not be
    revoked by the Internet Society or its successors or assigns.

    This document and the information contained herein is provided on an
    "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING
    TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING
    BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION
    HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF
    MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.

 Acknowledgement

    Funding for the RFC Editor function is currently provided by the
    Internet Society.


    

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